RankingBall is an innovative gaming platform that unlocks a new future for sports and esports,transforming fans from idle spectators to fully engaged participants. RankingBall has developed the first skill-based game using real-time data from live sports and esports events. This allows players to participate in RankingBall games while watching live matches, to have fun by competing with other players, and to earn rewards based on their performance. RankingBall’s user reward and loyalty program are unlike any other, as they are based on our blockchain ecosystem. With these features, we are ready to create a unique gaming platform and lead the world of sports and esports.
We’ve been running open beta tests for the last four years during sports events in major leagues like the Korea Baseball League, Major LeagueBaseball, English Premier League, andNationalBasketballAssociation.Based on the tests and feedback, we are ready to launch the all new RankingBall Platform in April 2018. We’ve already secured partnerships with major sports media in Korea such as KBS, KBSN and SBS, and are in talks with ESPN and CBS, in the US. In the growing esports field, we’ve been carrying out closed beta tests with big names such as League of Legends, Counter Strike: Global Offensive, and DOTA 2. We’ve already secured a partnership with Player Unknown’s Battle Grounds, and will be launching our official service globally in the first half of 2018.
While up to now RankingBall has been running as an independent platform, it’s been built for collaboration and cooperation with game developers and publishers, streamers, and media. Attractive incentives, made possible byour blockchain ecosystem, encourage themtoleverageRankingBall’s fullpotential.Sports/esportsMediasuch as KBS, SBS, ESPN, and Twitch can incorporate RankingBall’s platform into their own to offer a whole new layer of gaming features to viewers to generate engagement and additional revenue. This model has been tested and proven, working with KBS and SBS, two of Korea’s largest terrestrial broadcasters for three years. RankingBall will launch as an independent platform in April 2018. Partnerships with ESPN, CBS, and Twitch are also expected to be in place in the second half of 2018.
Additionally, RankingBall’s incentives and excitement can go beyond streaming. Viewers or players will be able to create or enter tournaments for a fee and compete head-to-head against their peers for prizes. RankingBall provides automatic matchmaking and creates smart contracts, enabling them to easily set up tournaments between two players or among many. Major game publishers can also tap into this service to promote their games, by giving players around the world greater incentive to compete and share.
RankingBall will issue its own blockchain-based currency, RankingBall Gold (RBG), which improves convenience for players and makes games more fun, while also increasing the efficiency and security for our platform. RBG is a decentralized ERC20 token on the Ethereum blockchain. It enables us to develop a new and innovative cryptocurrency ecosystem within the platform, using smart contracttechnology.
In addition to the cryptocurrency based RBG, we will also allow players to buy RankingBall Silver (RBS) through in-app purchases on Android or iOS. In time,these two currencies will be linked. Players can create or participate in contests using either RBS or RBG. For the former, the entry fees are paid in RBS, base rewards are paid out in RBS and RBGas bonuses. For the latter, entry fees and rewards are both paid in RBG.
RBS can only be used within the RankingBall platform.However, RBGcan be withdrawn and used outside ofthe platform via a multi-signature wallet and external exchange. It can also be used as an incentive within the platform (e.g. bonuses for RBS contests) or outside (e.g. rewards for playing games using linked Steam or Cheering for streamers on Twitch).
Now, the gaming industry, including online and mobile games, esports, sports betting, casinos, and other forms of gaming, is at the forefront of the innovation brought on by blockchain technology. Blockchain sits at the intersection of many of the existing problems concerning player matchmaking, payments and rewards, regulations, licensing, copyright and distribution, and data and statistics provision. Rapidly applying the benefits of blockchain technology to its ingenious and innovative gaming service, will soon make RankingBall a leading platform for Sports/esports.
Ultimately, RankingBall can act as a bridge platform on blockchain ecosystem where gamers, sports/esports media, and game developers/publishers are interconnected so they can create and share new value on their own platform. Therefore,RankingBallwillrealize its final goal of being “a leader of gaming platform on the blockchain ecosystem”.Rankinball Gold Whitepaper